
How Burning Man Inspired the World of Kaidro
By Kaidro
What if the key to building an entire sci-fi universe wasn’t found in a storyboard, but in a place where thousands of strangers gather to confront their deepest emotions?
News, updates, and behind-the-scenes posts from the Kaidro team.

By Kaidro
What if the key to building an entire sci-fi universe wasn’t found in a storyboard, but in a place where thousands of strangers gather to confront their deepest emotions?

By Kaidro
What does it take to build a lasting creative career in an industry that never stops changing? In this episode of Creators Prism, hosts Robert Simons and Peggy Chung sit down with Veronica Taylor, the original voice of Ash Ketchum in the first eight seasons of Pokémon, to discuss her journey through voice acting, storytelling, and the challenges facing creative professionals today.

By Kaidro
Some of the most personal parts of Kaidro came from the experiences Robert and Peggy had growing up, especially their relationships with their fathers and the loss they both experienced.

By Kaidro
Moving forward is not always about moving as quickly as possible. For Ryan Kelly, the creative journey has been shaped by trying different paths, learning from setbacks, and continuing to build new skills along the way.

By Kaidro
San Diego Comic-Con 2026 was more than a convention for the Kaidro team. It was a full-circle experience combining family, storytelling, publishing, and years of creative work.
By Kaidro
Kurt Yaeger shares how the challenges he experienced after a life-changing motorcycle accident shaped his approach to creativity, problem-solving, acting, and disability representation. His journey offers a powerful perspective on turning difficult experiences into motivation and finding new ways forward.
By Kaidro
In 2018, before Kaidro became a comic, game, or the expanding universe it is today, Peggy Chung and Robert Simons took Kaidro and Gadget-Bot to China as part of a multi-city road show.

By Kaidro
Game developer and director Thaddeus Sasser has spent more than two decades in the industry, working on titles such as Call of Duty and Battlefield Hardline. His approach to game design centers on communication, collaboration, experimentation, and understanding what players actually need.

By Kaidro
We want to share an important update about KDR, P2A, Synergy, the Spin Wheel, staking, and what’s ahead for Kaidro.
By Kaidro
In 2018, when work in the entertainment industry slowed down, the Kaidro team went back to their roots: drawing.